After much anticipation, Grand Theft Auto launched its online casino last week. The unleashing of the gambling option invited instant controversies globally. Forbes was able to confirm that several countries had already disabled gambling options. The popular magazine made its confirmation after referencing a Reddit post listing more than 50 nations suffering the gambling in GTA Online ban.
Rockstar Games are behind the development of the online casino gambling option in GTA. Apart from playing casino games, the developers included the option experience gaming via slot machines. The innovation gives gamers the option to select virtual horse race, Roulette, and Blackjack. Three-card poker is the other game in the GTA features. However, participants play against the house as they have no option to face other players.
GTA gambling is proving to be “good”
The question that many people ask is how gambling can have some benefits amid weak mentality the public harbor against it. Well, when a gambling option minimizes the amount of money you can lose in a day, that’s positive.
In GTA gaming, each in-game chip is worth 50000 in-game dollars. It might sound like a huge sum, but just imagine that 100000 in-game is equivalent to $2.99. With each mini-game running for 48 minutes, it means that a player who games throughout the day can purchase up to 1500000 in-game dollars. It’s clear that a gamer in GTA casino video game who plays continuously for 24 hours can lose a maximum of only $45. Likewise, a gamer cannot gain more money within a short time because the opponent is “the house.”
While the highest amount a gamer can spend within a day at GTA online casino is $45, other game companies drain players even more. For instance, EA’s FIFA requires $40 to buy points in each loot box only to land on average players. Meanwhile, Rockstar also released a fun-loaded game that will make some enthusiasts abandon games that suck out a countless number of dollars. The massive game is set to hand participants 1000 free chip in each in-game day.
Controversies surrounding loot boxes
The debate about the loot box seems not to be ending soon in various regions across the globe. Loot boxes are bought using real money, but gamers only earn randomized contents depending on the game. The problem is that rewards that loot boxes bring aren’t similar. Such controversies have put loot boxes in close examination with researchers trying to establish the relationship between loot boxes and problem gambling. The Royal Society, a journal based in the UK, concluded that the devices expose the adolescent to negative consequences.
Even as the Royal Society warns of worrying risks loot boxes bring, the UK gambling regulator has maintained its stance that the devices are “not gambling.” However, Belgium categorized loot boxes under gambling and required developers to make some modifications or to face the law. Consequently, the US Congress is currently discussing steps of classifying loot boxes under gambling laws.